Overview-sub-background | JANUS Research Group

Scenario Designer/Red Cell Lead

This position is contingent upon award.



Norfolk, VA

Position Overview

Wargames require a realistic scenario that supports the wargame’s aim and objectives. EWB-delivered wargames are based on a current or future real-world environment at the high operational to strategic level. Therefore, scenario developers must be knowledgeable of NATO’s area of responsibility and interest (AOR and AOI) to include recognized threats across the diplomatic, information, military, and economic (DIME) instruments of power. This will often require coordination with subject matter experts (SME) in a variety of areas to ensure that the scenarios are valid and believable. Development of credible “red” or adversary forces, actions, and motivations are included in scenario development and execution of the wargame through effective red cell management.


  • Nationality of one of the NATO member countries.
  • A 4-year University baccalaureate degree in a relevant discipline.
  • Demonstrated ability to conduct research necessary to create realistic scenarios for each wargame to include coordination with relevant experts in all areas required to meet the wargame objectives.
  • Demonstrated experience in scenario design in the past five (5) years within a military setting at the strategic and operational level and across all elements of DIME. This does not need to be specifically wargame related (i.e. exercises, studies, etc.)
  • Demonstrated understanding of anticipated NATO threats and threat actors to include an understanding of current threat assessments and adversary behavioral and doctrinal actions across all DIME areas and across all military domains within the NATO AOR/AOI. This understanding should be deep enough to understand which experts and sources to consult when designing a scenario.
  • Demonstrated experience with OPFOR/ red cell execution.
  • Proven proficiency in oral and written communication.
  • Demonstrated experience working with and managing multinational teams.
  • NATO Secret Security Clearance or national equivalent.
  • Demonstrated proficiency in English as defined in STANAG 6001 (Standardized Linguistic Profile (SLP) 4444 - Listening, Speaking, Reading, and Writing) or equivalent.
  • Demonstrated proficiency in the use of the Microsoft Office Tool suite and collaborative software.


  • In close coordination with the game director, wargame designer, and wargame analyst, develop a scenario to achieve all approved aims and objectives of the wargame. Depending on the level of wargame, the scenario may include, but is not limited to the following items:
  • The area of responsibility (AOR) and area of interest for all official player teams.
  • All diplomatic, information, military, and economic (DIME) conditions that are relevant to the problem(s) explored in the wargame.
  • The relevant actors with sufficient background to achieve the aim, objectives, and problem/issue exploration within the wargame. This may include detailed orders of battle (OOB) of each side in the game to include non-military actors.
  • A logical lead up (also known as a road to crisis or road to war) that explains the current situation.
  • Guidance for players representing oppositional forces (OPFOR), consistent with current oppositional doctrine and likely courses of action during the wargame.
  • Professional and succinct products to effectively communicate the scenario to the players that may include, but is not limited to:
  1. Narratives;
  2. Graphics, to include OOB depictions;
  3. Topographic references.
  • In addition to scenario creation, must be capable of filling one of the following roles during execution:
    • Red cell lead/advisor. Depending on the level of the wargame and the experience of the participants, potentially serve as the red cell lead or as a red cell advisor/facilitator during game execution. Create a realistic and thoughtful depiction of adversary actions.
    • Be prepared to act as part of the adjudication team for any player actions, with a need to determine the effectiveness of player actions based on the scenario.
    • General facilitation to ensure the wargame’s timely execution within the expected parameters for success according to the desired aim and objectives.
  • Provide input to both the DCAP and final reports (as required) with a focus on the effectiveness of player actions when measured against opposition forces or the scenario injects.
  • Any other scenario development-related task or red cell-related tasks as directed by the game director and within the scope of the contract.

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