Wargame Design and Development SME
Wargames require the careful design and development of the game in order to accurately support the aim and objectives of the wargame sponsor. Wargame design includes the creation of concepts, rules and core mechanics based on the sponsor’s aim and objectives. Wargame development includes refining, testing, and producing the final wargame products for execution. Support to larger wargaming centres will require the separation of these roles to support the size and scope of the game.
- Nationality of one of the NATO member countries.
- A 4-year University baccalaureate degree in a relevant discipline.
- Demonstrated experience in professional wargame design/development in the past five (5) years at the military strategic and operational level and across all elements of Diplomatic, Information, Military, and Economic (DIME) domains.
- Demonstrated experience in the application of wargaming techniques that address specific analytic problems in the past five to ten (5-10) years.
- Proven track record in the successful delivery of wargaming projects in the past five (5) years.
- Proven proficiency in oral and written communication.
- Demonstrated experience working in multinational teams.
- Familiarity with NATO.
- NATO Secret Security Clearance or national equivalent.
- Demonstrated proficiency in English as defined in STANAG 6001 (Standardized Linguistic Profile (SLP) 4444 - Listening, Speaking, Reading and Writing) or equivalent.
- Demonstrated proficiency in the use of the Microsoft Office Tool suite and collaborative software as well as Microsoft Vizio.
- Properly scope the following items with the game sponsor and game directors:
- Purpose (aim) and theme
- Game objectives and/or research questions
- Number of participants and at what level
- Time constraints
- Other constraints of the wargame design
- Conduct research related to wargame design on the following items:
- Existing games, commercial or professional, that have a similar theme.
- Existing wargames with relevant designs or mechanics.
- Key academic or professional writings or doctrine on the wargame theme.
- Any other relevant research related to proper design of the wargame.
- Create (or adapt) the core rules and mechanics for the wargame.
- Create any components or implements required to execute the wargame to include:
- Maps and game boards.
- Markers and pieces.
- Adjudication tools and rules.
- Any other physical or digital component necessary for game play.
- Coordinate closely with the analyst, scenario developer, and game director throughout the process to ensure the wargame mechanics and rules will effectively meet the objectives of the sponsor.
- Playtest and refine the mechanics and rules with at least one full playtest of the wargame prior to execution. Continue to refine as able prior to execution.
- Prepare and present a detailed design and development brief as required by the game director that covers all of the above elements.
- Assist with wargame facilitation during event execution as required.
- Any other design or development related tasks related to the EWB supported wargames as directed by the game director or COTR and within the scope of the contract.